﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ARPGDATA.Maps
{
    public class AGRPGMapCell
    {
        public byte ForegroundId;
        public byte BackgroundId;
        public byte TileTypeId;
        public byte TileDirectionId;
        public byte TileIndexId;
        
        public AGRPGMapCell()
        {
        }

        public AGRPGMapCell(int foregroundId,
            int backgroundId,
            int tileTypeId,
            int tileDirectionId,
            int tileIndexId)
        {
            this.ForegroundId = (byte)foregroundId;
            this.BackgroundId = (byte)backgroundId;
            this.TileTypeId = (byte)tileTypeId;
            this.TileDirectionId = (byte)tileDirectionId;
            this.TileIndexId = (byte)tileIndexId;
        }
    }
}
